File nameContent
CLOC.B Clock sample program
DEMO.B GAMEBASICforSAGASATURN demonstration program
.FONT161.D Chinese character font data(It is loaded into the memory with KLOAD. )
.FONT162.D Chinese character font data(It is loaded into the memory with KLOAD. )
G_BOMB.B"Bomb" sample game for multi terminal 6
G_BOU.B "Stick" start program
.BOU_SCD.B"Stick"
.BOU_TCD.B"Stick"
.BOU_MCD.B"Stick"
G_HATA.B"Flag"
G_JUMP.B "Jump" sample game
G_JUMP_A.B Version for "Jump" multi-play a game sample controller
G_JUMP_M.B Version for "Jump" Misshonstecc of sample game
G_MAZE.B "Maze" sample game
G_MOBIL.B "Mobile" sample game
G_MOBILS.B Version for "Jump" racing of sample game controller
G_SABA.B "Mackerel" game program
.SABA_GB.0Image data for "Mackerel" background(256 colors)
G_TEKI.B "Disregard it disregarding it" The main program.
.TEKEND.1"Disregard it disregarding it" ending graphic data. (32768 colors)
.TEKST.1"Disregard it disregarding it" beginning the graphic data. (32768 colors)
G_THESEU.B Theseus main program
.PALWIN.DPalette data
.BGCHR.DBG character data
.WLCHR.DWall pattern data
.MYCHR.DPlayer character data
.ENECHR.DEnemy character data
.YAKCHR.DCharacter data like item etc.
.HEROCHR.DEnd character
.MAZE01.DMaze data to stage 1~3
.MAZE04.DMaze data to stage 4~5
.MAZE06.DMaze data of stage 6
.MAZE08.DMaze data of stage 8
.MAZE09.DMaze data of stage 9
.MAZE10.DMaze data to stage 10
.ITEM01.DItem data(To stage 1~10. )
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.ITEM10.D
.ENEM01.DEnemy data(To stage 1~10. )
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.ENEM10.D
.INID01.DInitialization data(To stage 1~10. )
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.INID10.D
LAUNCH.B File launcher (simple filer) program
P_CAME2.B Camera instruction test program
P_CLOCK.B Polygon clock sample program
P_DLPLAY.B Polygon doll animated cartoon demonstration program
.TAISOPT.DSample data of P_DLPLAY.B
P_DOLL.BPolygon doll animated cartoon program
.TAISO.DSample data of P_DOLL.B
P_FLOWER.B Texture test program
P_HERI.B Polygon test program
P_NEKO.B Sprite test program
P_PFONT.B Polygon font display test program
P_SHOWER.B Polygon test program
P_TANK.B Polygon test program
P_TEXMAP.B Polygon test program
PLAYMIDI.B Conversion program from MIDI file to MML
S_AIFF.B PCM sound source test program
.BEAT_A.DAIFF file
.SAMPLE_A.DAIFF file
.WAVE1_A.DAIFF file
S_FM_TA.B Frequency modulation oscillator test program
S_GM_FM1.B GMIDI array frequency modulation oscillator construction program?
S_GM_FM2.B GMIDI array frequency modulation oscillator construction program?
S_GM_FM3.B GMIDI array frequency modulation oscillator construction program?
S_GM_FM4.B GMIDI array frequency modulation oscillator construction program?
S_TUTOR.B Sound function sample program(tutorial)
S_CLASSI.B Menu for classic sample music(Hereafter, six is selected. )
.S_ARIA_P.B "Aria (pipe organ) on G line" music program
.S_ARIA.B "Aria (Storingsn) on G line" music program
.S_POLONA.B "Hero polonaise" music program
.S_MARIA.B "Ave Maria of Gnor" music program
.S_FUGA.B "Minor key of small fugue To" music program
.S_KANON.B "Canon of Pahhel" music program
S_G_ARTS.B Menu for game sample music(Hereafter, eight is selected. )
.S_SILPH.B "Shilfed" music program
.S_ZELIAR.B "Zeriard" music program
.S_VEIGUS.B "Veigs" music program
.S_F_HAWK.B"Faiyarhorc" music program
.S_ALISIA.B"Arishiadoragun" music program
.S_LUNARA.B"Lunar" A arrangement music program
.S_LUNARB.B"Lunar" B arrangement music program
.S_TUBASA.B"Tsubasa (Lunar theme)" music program
S_T_NAME.B File of name of sound source data
S_WAVE.B PCM sound source test program
.BEAT_W.DWAVE file
.SAMPLE_W.DWAVE file
.WAVE1_W.DWAVE file
T_HIBIKI.B "Sound" title display program
.H_MAIN.B"Sound" The main program
.H_SET.B"Sound" texture setting program
.HIBIKI_0.0"Sound" background image data(256 colors)
.LST1_00.D"Sound/sound" tone name data
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.LST1_15.D
T_KANADE.LB..".. program of ..playing.."
T_KAMI.B"Paper" title display program
.K_MAIN.B"Paper" The main program
T_OTO.B "Sound" title display program
.O_MAIN.B"Sound" The main program
.O_SET.B"Sound" texture setting program
.OTO_DATA.D"Sound" Data file
TRANSFOR.BIt is "COM as for "*. D" file: Program forwarded to "
UD_DATA1.B"USERDATA instruction" test program
UD_DATA2.B"USERDATA instruction" test program